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  1. #1
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    Gaming server hosting: profitable?

    One of the major advantages to dedicated server hosting is the freedom you're given to set it up to your heart's content: it would be a pity to let it go to waste.
    One of the many applications you can set up is gaming server hosting: this is possible for many videogames, and all of them are fairly populated. The most popular one is, by far, Minecraft, but other relatively recent games (Ark, Rust, The Forest) can also make use of it.
    I know that some people pay to be hosted on such servers, especially on Minecraft, since you can set it up to run different game modes, but donations are also fairly important.

    As far as you know, how profitable can gaming server hosting be?

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    Quote Originally Posted by PenguinManiac View Post
    One of the major advantages to dedicated server hosting is the freedom you're given to set it up to your heart's content: it would be a pity to let it go to waste.
    One of the many applications you can set up is gaming server hosting: this is possible for many videogames, and all of them are fairly populated. The most popular one is, by far, Minecraft, but other relatively recent games (Ark, Rust, The Forest) can also make use of it.
    I know that some people pay to be hosted on such servers, especially on Minecraft, since you can set it up to run different game modes, but donations are also fairly important.

    As far as you know, how profitable can gaming server hosting be?
    If hosting providers are making some money on gaming servers, that's not the same for players or teams who pay for the server. They often ask for donation because it could be very expensive depending on the game. It may also require a particular DDoS protection because there are a lot of DDoS attack on gaming servers.
    For minecraft, until you have thousands of player it doesn't require a dedicated server
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    I would have to disagree with this, Minecraft is a resource hog and runs on Java. The basic version can run on a low end VPS with a few players but the larger mod packs require high specs for a large community of players. Minecraft is really the expection though with gaming servers. Most game servers are just a small light weight program that process data from the client many hundreds of people could play on a low end VPS
    such as a CS:GO server. We have a few clients who have private gaming communities run from our servers they also from Teamspeak etc
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    I agree with LJSHost minecraft is a real resource hog, hosting a server on a VPS is only for test purposes, like a group of friends playing. When it comes to public Minecraft servers its better to host those on a game VDS which is a slice of dedicated server, but if you run a huge minecraft server an actual dedicated server will work out better due to the dedicated resources.
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    Quote Originally Posted by VirtuBox View Post
    If hosting providers are making some money on gaming servers, that's not the same for players or teams who pay for the server. They often ask for donation because it could be very expensive depending on the game. It may also require a particular DDoS protection because there are a lot of DDoS attack on gaming servers.
    For minecraft, until you have thousands of player it doesn't require a dedicated server
    Yeah, unfortunately DDoS is a real plague when it comes to videogame communities, and I've seen too many players build up enmities just by enforcing server rules.

    Quote Originally Posted by LJSHost View Post
    I would have to disagree with this, Minecraft is a resource hog and runs on Java. The basic version can run on a low end VPS with a few players but the larger mod packs require high specs for a large community of players. Minecraft is really the expection though with gaming servers. Most game servers are just a small light weight program that process data from the client many hundreds of people could play on a low end VPS
    such as a CS:GO server. We have a few clients who have private gaming communities run from our servers they also from Teamspeak etc
    Oh, is it really that light of a program? I expected them to be much heavier, but I only have a more or less accurate idea of the volume of traffic and used data for Minecraft servers.

    Quote Originally Posted by HostBastic View Post
    I agree with LJSHost minecraft is a real resource hog, hosting a server on a VPS is only for test purposes, like a group of friends playing. When it comes to public Minecraft servers its better to host those on a game VDS which is a slice of dedicated server, but if you run a huge minecraft server an actual dedicated server will work out better due to the dedicated resources.
    So VPSs probably won't handle servers with several modded game modes, right? I guess the need for dedicated servers explains why donations are not just preferred, but fundamental. It can be a massive investment even for teams made up of 20 members or so.

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    Quote Originally Posted by LJSHost View Post
    I would have to disagree with this, Minecraft is a resource hog and runs on Java. The basic version can run on a low end VPS with a few players but the larger mod packs require high specs for a large community of players. Minecraft is really the expection though with gaming servers. Most game servers are just a small light weight program that process data from the client many hundreds of people could play on a low end VPS
    such as a CS:GO server. We have a few clients who have private gaming communities run from our servers they also from Teamspeak etc
    You are probably right, I was playing only with some friends few years ago, and my VPS was enough to handle the game. But I haven't tried with more player
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    Quote Originally Posted by PenguinManiac View Post
    Yeah, unfortunately DDoS is a real plague when it comes to videogame communities, and I've seen too many players build up enmities just by enforcing server rules.
    The problem is that anyone can use a online booter or stresser to take down a game server, therefore game ddos protection is required.


    Quote Originally Posted by PenguinManiac View Post
    So VPSs probably won't handle servers with several modded game modes, right? I guess the need for dedicated servers explains why donations are not just preferred, but fundamental. It can be a massive investment even for teams made up of 20 members or so.
    It can handle them, just not too many simultaneous players. You could choose to go with a virtual game dedicated server or VDS which is much more affordable compared to a dedicated server.
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    Quote Originally Posted by HostBastic View Post
    The problem is that anyone can use a online booter or stresser to take down a game server, therefore game ddos protection is required.




    It can handle them, just not too many simultaneous players. You could choose to go with a virtual game dedicated server or VDS which is much more affordable compared to a dedicated server.
    I had never heard about VDS before, but that sounds like the most optimal solution. How is it different from a VPS? Is it something like an improved VPS with game-specific services (like DDoS game protection, as you mentioned)? It would be a little bit restraining if you're planning to do more than just game server hosting on your server, but if you already have a clear idea of what you'd like to do with it then it would work wonderuflly.

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    Quote Originally Posted by PenguinManiac View Post
    I had never heard about VDS before, but that sounds like the most optimal solution. How is it different from a VPS? Is it something like an improved VPS with game-specific services (like DDoS game protection, as you mentioned)? It would be a little bit restraining if you're planning to do more than just game server hosting on your server, but if you already have a clear idea of what you'd like to do with it then it would work wonderuflly.
    The main difference between a VDS and a VPS is that the resources such as CPU and RAM are exclusively dedicated with a much lower density of virtual servers per dedicated server node compared to regular VPS's that are usually hosted on oversold server nodes. A game VDS is usually a Virtual dedicated server hosted on a dedicated game server node with optimized hardware for improved perfomance and special ddos protection which is taylor made for specific game ports. A Game VDS is as restrictive as any other VPS that offers root access, so I wouldn't worry too much about that.
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    Quote Originally Posted by HostBastic View Post
    The main difference between a VDS and a VPS is that the resources such as CPU and RAM are exclusively dedicated with a much lower density of virtual servers per dedicated server node compared to regular VPS's that are usually hosted on oversold server nodes. A game VDS is usually a Virtual dedicated server hosted on a dedicated game server node with optimized hardware for improved perfomance and special ddos protection which is taylor made for specific game ports. A Game VDS is as restrictive as any other VPS that offers root access, so I wouldn't worry too much about that.
    So it's basically a VPS on steroids with special services needed for game server hosting, correct? Does its improved performance take it up a notch compared to VPS or are resources distributed in such a way that game hosting benefits from it, but normal website hosting doesn't? I guess it's the first, since any VPS would benefit from enhanced RAM and CPU, but you never know. Thanks for the clarification, by the way!

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    Quote Originally Posted by PenguinManiac View Post
    So it's basically a VPS on steroids with special services needed for game server hosting, correct? Does its improved performance take it up a notch compared to VPS or are resources distributed in such a way that game hosting benefits from it, but normal website hosting doesn't? I guess it's the first, since any VPS would benefit from enhanced RAM and CPU, but you never know. Thanks for the clarification, by the way!
    Yes we could basically call it a VPS on steroids or a VPS with enhanced performance, that has all of the benefits of a game server. Generally speaking performance orientated services such as a Game VDS will greatly benefit website hosting or any other resource hungry software due to the powerful hardware and fast SSD drives.
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    I agree HostBastic that you need DDOS protection if you are planning on running your own game server. I saw a lot of my friends play this private servers and get attacked once in awhile that led servers to shutdown.

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    You'll need some solid, titanium like security to make sure your server isn't often compromised, attacked or hijacked. It's a good idea though if you think you can profit from it in a way or method where you make more money than you spend on it. Just remember that you also have to promote the server to draw more traffic and get more donations. More traffic also means more upgrading of the server in the future. If I were you, I'd get the fastest most premium server available for this endeavor. That way, you won't have to take the serve down in the future for maintenance.

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    I think gaming server cost a lot, and the difference is not that big if your not using a server. I think its just waste of money

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    Definitely Yes. Servers are all profitable even they are expensive. Many websites lease them in order to run their businesses.

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